Qualcomm's The Invisible Museum

Technical Director, Nexus Interactive Arts

2016

With the goal of showcasing how prevalent Qualcomm's technologies are, I worked with the team at Nexus Interactive Arts to create an immersive augmented reality experience which is now touring the world at major events such as CES in Las Vegas and the Mobile World Congress in Barcelona.

Working as the Technical Director of a small team (2 Unity developers, 1 producer, 1 creative director) we created an Android app using Unity, that contained a huge amount of high quality and detailed 3D animations, that brought each of the six AR scenes to life.

The Invisible Museum app being used at CES in Las Vegas
A close up of the Invisible Museum app being used at CES in Las Vegas